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12 Commits 2 Branches 0 Tags
ccfe9fd786ec7b3289eb454b64a904dc32792e26
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8 Commits

Author SHA1 Message Date
sheldonmlee ccfe9fd786 Ray casting now working 2023-04-07 05:34:22 +01:00
sheldonmlee 3402fb50d9 Implment getting horizontal/vertical intesections of ray casting. 2023-04-04 20:02:49 +01:00
sheldonmlee ca50b6f4b7 Draw rays from camera and call ray casting stub function. 2023-04-02 01:21:02 +01:00
sheldonmlee 0cd0d410a1 Add camera movement 2023-04-02 00:41:32 +01:00
sheldonmlee 73412b27f8 Add basic camera representation 2023-04-01 00:16:14 +01:00
sheldonmlee dd703c3221 Some refactoring 2023-03-31 22:56:26 +01:00
sheldonmlee fe02b79946 Create basic level grid representation. 2023-03-31 01:08:02 +01:00
sheldonmlee b9470696f6 Separate drawing out to view.cpp 2023-03-30 23:49:36 +01:00
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