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18 Commits
2ef08b6b1b
..
master
| Author | SHA1 | Date | |
|---|---|---|---|
| 31f9ddfe9f | |||
| 78fc1bc43c | |||
| 797689ae27 | |||
| 351d600eba | |||
| 19cb656254 | |||
| 1d30dba681 | |||
| 759a99edcf | |||
| 9114ea6691 | |||
| 1b5e58d95a | |||
| ebc1a4e1ac | |||
| c7b35b705d | |||
| 9a5486c03c | |||
| f9cf93eaee | |||
| 988bc52e57 | |||
| 64195dd5a9 | |||
| 92d3e150cb | |||
| 9a0003059d | |||
| e4895439fa |
@@ -1,5 +1,6 @@
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obj/
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main
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test
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*.out
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logfile.txt
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@@ -0,0 +1,144 @@
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#include "audio.h"
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#include "log.h"
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#include <SDL2/SDL.h>
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static SDL_AudioSpec recording_spec;
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static SDL_AudioSpec playback_spec;
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static SDL_AudioSpec received_recording_spec;
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static SDL_AudioSpec received_playback_spec;
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void audio_recording_callback(void* userdata, uint8_t* stream, int len);
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void audio_playback_callback(void* userdata, uint8_t* stream, int len);
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int audio_init(audio_state* state)
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{
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state->recording_device_id = 0;
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state->playback_device_id = 0;
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SDL_zero(recording_spec);
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recording_spec.freq = 44100;
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recording_spec.format = AUDIO_S32;
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recording_spec.channels = 2;
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recording_spec.samples = 4096;
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recording_spec.callback = audio_recording_callback;
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recording_spec.userdata = state;
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SDL_zero(playback_spec);
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playback_spec.freq = 44100;
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playback_spec.format = AUDIO_S32;
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playback_spec.channels = 2;
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playback_spec.samples = 4096;
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playback_spec.callback = audio_playback_callback;
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playback_spec.userdata = state;
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state->recording_buffer = NULL;
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state->recording_buffer_size = 0;
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state->recording_buffer_position = 0;
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return 1;
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}
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int audio_recording_init(audio_state* state, int index)
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{
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SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(index, 1), 1, &recording_spec, &received_recording_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
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log_message(LOG_INFO, "Recording Device: %s", SDL_GetAudioDeviceName(index, 1));
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if (!device_id) {
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log_message(LOG_INFO, "Failed to open recording device! SDL Error: %s", SDL_GetError());
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return 0;
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}
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state->recording_device_id = device_id;
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unsigned int bytes_per_sample = received_recording_spec.channels * (SDL_AUDIO_BITSIZE(received_recording_spec.format)/8);
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unsigned int bytes_per_second = received_recording_spec.freq * bytes_per_sample;
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state->recording_buffer_size = MAX_RECORDING_SECONDS * bytes_per_second;
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if (state->recording_buffer) free(state->recording_buffer);
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state->recording_buffer = malloc(state->recording_buffer_size);
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memset(state->recording_buffer, 0, state->recording_buffer_size);
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return 1;
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}
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void audio_destroy(audio_state* state)
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{
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free(state->recording_buffer);
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SDL_CloseAudioDevice(state->recording_device_id);
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SDL_CloseAudioDevice(state->playback_device_id);
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}
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int audio_playback_init(audio_state* state)
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{
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if (!state->recording_buffer) {
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log_message(LOG_INFO, "Audio buffer not initialized");
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return 0;
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}
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SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(NULL, 0, &playback_spec, &received_playback_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
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if (!device_id) {
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log_message(LOG_INFO, "Failed to open playback device! SDL Error: %s", SDL_GetError());
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return 0;
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}
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state->playback_device_id = device_id;
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return 1;
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}
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void audio_device_pause(audio_state* state, int is_recording, int is_pause)
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{
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int device_id = is_recording ? state->recording_device_id : state->playback_device_id;
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SDL_PauseAudioDevice(device_id, is_pause);
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}
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void audio_device_close(audio_state* state, int is_recording)
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{
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int device_id = is_recording ? state->recording_device_id : state->playback_device_id;
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SDL_CloseAudioDevice(device_id);
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}
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void audio_buffer_reset(audio_state* state)
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{
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memset(state->recording_buffer, 0, state->recording_buffer_size);
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}
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void audio_recording_callback(void* userdata, uint8_t* stream, int len)
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{
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audio_state* state = userdata;
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int space_left = state->recording_buffer_size - state->recording_buffer_position;
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if (space_left <= 0) {
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log_message(LOG_INFO, "Stopping recording ID: %i", state->recording_device_id);
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SDL_PauseAudioDevice(state->recording_device_id, 1);
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return;
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}
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if (len > space_left) {
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len = space_left;
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}
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memcpy(&state->recording_buffer[state->recording_buffer_position], stream, len);
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state->recording_buffer_position += len;
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log_message(LOG_INFO, "Record pos: %u/%u (%u)", state->recording_buffer_position, state->recording_buffer_size, len);
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}
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void audio_playback_callback(void* userdata, uint8_t* stream, int len)
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{
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audio_state* state = userdata;
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int space_left = state->recording_buffer_size - state->recording_buffer_position;
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if (space_left <= 0) {
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log_message(LOG_INFO, "Stopping playback ID: %i", state->recording_device_id);
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SDL_PauseAudioDevice(state->playback_device_id, 1);
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return;
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}
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if (len > space_left) {
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len = space_left;
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}
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memcpy(stream, &state->recording_buffer[state->recording_buffer_position], len);
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state->recording_buffer_position += len;
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log_message(LOG_INFO, "Playback pos: %u/%u (%u)", state->recording_buffer_position, state->recording_buffer_size, len);
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}
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@@ -0,0 +1,23 @@
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#ifndef AUDIO_H
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#define AUDIO_H
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#include <stdint.h>
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#define MAX_RECORDING_SECONDS 2
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typedef struct audio_state {
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int recording_device_id;
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int playback_device_id;
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uint8_t* recording_buffer;
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unsigned int recording_buffer_size;
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unsigned int recording_buffer_position;
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} audio_state;
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int audio_init(audio_state* state);
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void audio_destroy(audio_state* state);
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int audio_recording_init(audio_state* state, int index);
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int audio_playback_init(audio_state* state);
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void audio_device_pause(audio_state* state, int is_recording, int pause);
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void audio_device_close(audio_state* state, int is_recording);
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void audio_buffer_reset(audio_state* state);
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#endif
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@@ -1 +0,0 @@
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Some code here is from ChatGPT
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@@ -1,584 +0,0 @@
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_audio.h>
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#include <stdio.h>
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/*
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* INFO: I will mark places to look at with INFO:
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*/
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const int SCREEN_WIDTH = 640;
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const int SCREEN_HEIGHT = 480;
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const int MAX_RECORDING_DEVICES = 10;
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const int MAX_RECORDING_SECONDS = 1;
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const int RECORDING_BUFFER_SECONDS = MAX_RECORDING_SECONDS + 1;
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/*
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* Application
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*/
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int init();
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void destroy();
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int select_device(SDL_KeyboardEvent* key_event, int max_index);
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typedef enum {
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SELECTING_DEVICE,
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RECORDING,
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RECORDED,
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PLAYBACK,
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} application_state;
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typedef struct {
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application_state application_state;
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int device_index;
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int recording_device_id;
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int playback_device_id;
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} state;
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void application_state_to_string(application_state state, char* string);
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/*
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* Visual
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*/
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SDL_Window* window = NULL;
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SDL_Renderer* renderer = NULL;
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//TTF_Font* global_font = NULL;
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typedef struct {
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SDL_Texture* texture;
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int width;
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int height;
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} text_texture;
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int text_texture_init(text_texture* text_texture);
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int text_texture_load(text_texture* text_texture, char* string);
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int text_texture_render(text_texture* text_texture, int x, int y);
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int text_texture_free(text_texture* text_texture);
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/*
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* Audio INFO: audio related declarations and callback here.
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*/
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int num_devices = 0;
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int num_recdevices = 0;
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int num_playdevices = 0;
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SDL_AudioSpec recording_spec;
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SDL_AudioSpec playback_spec;
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SDL_AudioSpec received_recording_spec;
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SDL_AudioSpec received_playback_spec;
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Uint8* recording_buffer = NULL;
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unsigned int recording_buffer_size = 0;
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unsigned int recording_buffer_position = 0;
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unsigned int recording_buffer_position_max = 0;
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SDL_AudioDeviceID audio_recording_init(int index, void* userdata);
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SDL_AudioDeviceID audio_playback_init(void* userdata);
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void audio_buffer_destroy();
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void audio_recording_callback( void* userdata, Uint8* stream, int len );
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void audio_playback_callback( void* userdata, Uint8* stream, int len );
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void handle_input(SDL_Event* event, state* state);
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void handle_task(state* state);
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//Recording data buffer
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Uint8* gRecordingBuffer = NULL;
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//Size of data buffer
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Uint32 gBufferByteSize = 0;
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//Position in data buffer
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Uint32 gBufferBytePosition = 0;
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void audioRecordingCallback(void* userdata, Uint8* stream, int len )
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{
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memcpy(&gRecordingBuffer[ gBufferBytePosition ], stream, len);
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gBufferBytePosition += len;
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printf("recording\n");
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}
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void audioPlaybackCallback(void* userdata, Uint8* stream, int len )
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{
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memcpy(stream, &gRecordingBuffer[ gBufferBytePosition ], len);
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gBufferBytePosition += len;
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printf("playback\n");
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}
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int main(int argc, char* argv[])
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{
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SDL_AudioDeviceID recordingDeviceId = 0;
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SDL_AudioDeviceID playbackDeviceId = 0;
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SDL_AudioSpec gReceivedRecordingSpec;
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SDL_AudioSpec gReceivedPlaybackSpec;
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SDL_AudioSpec desiredRecordingSpec;
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SDL_zero(desiredRecordingSpec);
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desiredRecordingSpec.freq = 44100;
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desiredRecordingSpec.format = AUDIO_S16;
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desiredRecordingSpec.channels = 2;
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desiredRecordingSpec.samples = 4096;
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desiredRecordingSpec.callback = audioRecordingCallback;
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SDL_AudioSpec desiredPlaybackSpec;
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SDL_zero(desiredPlaybackSpec);
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desiredPlaybackSpec.freq = 44100;
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desiredPlaybackSpec.format = AUDIO_S16; // AUDIO_F32;
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desiredPlaybackSpec.channels = 2;
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desiredPlaybackSpec.samples = 4096;
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desiredPlaybackSpec.callback = audioPlaybackCallback;
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//Maximum position in data buffer for recording
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Uint32 gBufferByteMaxPosition = 0;
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|
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if (!init()) return 1;
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printf("Audio Driver: %s\n", SDL_GetCurrentAudioDriver());
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num_recdevices = SDL_GetNumAudioDevices(1);
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if(num_recdevices < 1) {
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printf( "Unable to get audio capture device! SDL Error: %s\n", SDL_GetError() );
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return 0;
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}
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printf("Num audio recording devices: %i\n", num_recdevices);
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for(int i = 0; i < num_recdevices; ++i) {
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const char* deviceName = SDL_GetAudioDeviceName(i, 1);
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printf("REC: %d - %s\n", i, deviceName);
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}
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num_playdevices = SDL_GetNumAudioDevices(0);
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if(num_playdevices < 1) {
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printf( "Unable to get audio playback device! SDL Error: %s\n", SDL_GetError() );
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return 0;
|
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}
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printf("Num audio playback devices: %i\n", num_playdevices);
|
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for(int i = 0; i < num_recdevices; ++i) {
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const char* deviceName = SDL_GetAudioDeviceName(i, 0);
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printf("PBK: %d - %s\n", i, deviceName);
|
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}
|
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|
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recordingDeviceId = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(2, SDL_TRUE), SDL_TRUE, &desiredRecordingSpec, &gReceivedRecordingSpec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
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if(recordingDeviceId == 0) {
|
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printf("Failed to open recording device! SDL Error: %s", SDL_GetError() );
|
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return 1;
|
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}
|
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int bytesPerSample = gReceivedRecordingSpec.channels * (SDL_AUDIO_BITSIZE(gReceivedRecordingSpec.format) / 8);
|
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int bytesPerSecond = gReceivedRecordingSpec.freq * bytesPerSample;
|
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gBufferByteSize = RECORDING_BUFFER_SECONDS * bytesPerSecond;
|
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gBufferByteMaxPosition = MAX_RECORDING_SECONDS * bytesPerSecond;
|
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printf("bytesPerSample %d, bytesPerSecond %d\n", bytesPerSample,bytesPerSecond);
|
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printf("gBufferByteSize %d, gBufferByteMaxPosition %d\n", gBufferByteSize,gBufferByteMaxPosition);
|
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|
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playbackDeviceId = SDL_OpenAudioDevice( NULL, 0, &desiredPlaybackSpec, &gReceivedPlaybackSpec, SDL_AUDIO_ALLOW_FORMAT_CHANGE );
|
||||
if(playbackDeviceId == 0) {
|
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printf("Failed to open playback device! SDL Error: %s", SDL_GetError());
|
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return 1;
|
||||
}
|
||||
|
||||
gRecordingBuffer = malloc(gBufferByteSize);
|
||||
memset(gRecordingBuffer, 0, gBufferByteSize);
|
||||
gBufferBytePosition = 0;
|
||||
|
||||
SDL_Delay(100);
|
||||
SDL_PauseAudioDevice( recordingDeviceId, SDL_FALSE );
|
||||
|
||||
while(1) {
|
||||
SDL_LockAudioDevice( recordingDeviceId );
|
||||
if(gBufferBytePosition > gBufferByteMaxPosition) {
|
||||
printf("end\n");
|
||||
SDL_UnlockAudioDevice( recordingDeviceId );
|
||||
SDL_PauseAudioDevice( recordingDeviceId, SDL_TRUE );
|
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break;
|
||||
//} else {
|
||||
// printf("bufferPos %d\n",gBufferBytePosition);
|
||||
}
|
||||
SDL_UnlockAudioDevice( recordingDeviceId );
|
||||
}
|
||||
|
||||
printf("playback\n");
|
||||
gBufferBytePosition = 0;
|
||||
SDL_PauseAudioDevice(playbackDeviceId, 0);
|
||||
while(1) {
|
||||
SDL_LockAudioDevice(playbackDeviceId);
|
||||
if(gBufferBytePosition > gBufferByteMaxPosition) {
|
||||
printf("end\n");
|
||||
SDL_UnlockAudioDevice(playbackDeviceId);
|
||||
SDL_PauseAudioDevice(playbackDeviceId, SDL_TRUE);
|
||||
break;
|
||||
}
|
||||
SDL_UnlockAudioDevice(playbackDeviceId);
|
||||
}
|
||||
|
||||
cleanup:
|
||||
printf("1\n");
|
||||
free(gRecordingBuffer);
|
||||
printf("2\n");
|
||||
SDL_CloseAudioDevice(recordingDeviceId);
|
||||
printf("3\n");
|
||||
destroy();
|
||||
printf("4\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
void handle_input(SDL_Event* event, state* state)
|
||||
{
|
||||
SDL_Keycode keysym = event->key.keysym.sym;
|
||||
switch (state->application_state) {
|
||||
// INFO: init of recording audio device here
|
||||
case SELECTING_DEVICE:
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
case SDLK_RETURN:
|
||||
// INFO: init audio device here and below
|
||||
// Here it initialises everytime you press enter or y, and
|
||||
// unpauses device immediately. Seems to work mor consistently
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
state->recording_device_id =
|
||||
audio_recording_init(state->device_index, NULL);
|
||||
|
||||
if (state->device_index == -1 || !state->recording_device_id) break;
|
||||
recording_buffer_position = 0;
|
||||
// INFO: calling this should unpause the device and start calling the callback
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 0);
|
||||
/*SDL_UnlockAudioDevice(state->recording_device_id);*/
|
||||
// INFO: state change looks like this here
|
||||
state->application_state = RECORDING;
|
||||
break;
|
||||
case SDLK_ESCAPE:
|
||||
state->device_index = -1;
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
break;
|
||||
}
|
||||
int device_index_new = select_device(&event->key, num_devices);
|
||||
if (device_index_new == -1) break;
|
||||
if (state->device_index != -1 && device_index_new == -1) break;
|
||||
state->device_index = device_index_new;
|
||||
// INFO: inititialising here seems to be less consistent. When I
|
||||
// spam enter or y after initialising here, Sometimes I see
|
||||
// callback being called sometimes not.
|
||||
/*SDL_CloseAudioDevice(state->recording_device_id);*/
|
||||
/*state->recording_device_id = audio_recording_init(state->device_index, NULL);*/
|
||||
|
||||
break;
|
||||
|
||||
case RECORDING:
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 0);
|
||||
break;
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 1);
|
||||
audio_buffer_destroy();
|
||||
state->application_state = SELECTING_DEVICE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
// INFO: init of playback audio device here. Can't seem to get it to play / call callback
|
||||
case RECORDED:
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
case SDLK_RETURN:
|
||||
SDL_CloseAudioDevice(state->playback_device_id);
|
||||
state->playback_device_id = audio_playback_init(NULL);
|
||||
recording_buffer_position = 0;
|
||||
SDL_PauseAudioDevice(state->playback_device_id, 0);
|
||||
/*SDL_UnlockAudioDevice(state->playback_device_id);*/
|
||||
state->application_state = PLAYBACK;
|
||||
break;
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
audio_buffer_destroy();
|
||||
state->application_state = SELECTING_DEVICE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYBACK:
|
||||
switch (keysym) {
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void handle_task(state* state)
|
||||
{
|
||||
switch (state->application_state) {
|
||||
|
||||
case SELECTING_DEVICE:
|
||||
break;
|
||||
|
||||
case RECORDING:
|
||||
// INFO: check buffer position here and stop if reaces the end
|
||||
SDL_LockAudioDevice(state->recording_device_id);
|
||||
/*printf("buf pos: %u\n", recording_buffer_position);*/
|
||||
if (recording_buffer_position >= recording_buffer_position_max) {
|
||||
SDL_UnlockAudioDevice(state->recording_device_id);
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 1);
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
}
|
||||
SDL_UnlockAudioDevice(state->recording_device_id);
|
||||
break;
|
||||
|
||||
case RECORDED:
|
||||
break;
|
||||
|
||||
case PLAYBACK:
|
||||
// INFO:
|
||||
SDL_LockAudioDevice(state->playback_device_id);
|
||||
if (recording_buffer_position >= recording_buffer_position_max) {
|
||||
SDL_UnlockAudioDevice(state->playback_device_id);
|
||||
SDL_PauseAudioDevice(state->playback_device_id, 1);
|
||||
SDL_CloseAudioDevice(state->playback_device_id);
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
}
|
||||
SDL_UnlockAudioDevice(state->playback_device_id);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
int init()
|
||||
{
|
||||
//if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
|
||||
int nRet=0;
|
||||
nRet = SDL_Init(SDL_INIT_AUDIO);
|
||||
if (nRet < 0) {
|
||||
printf("SDL could not initialize! SDL Error: %s\n", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
printf("SDL initialized: %d %s\n",nRet, SDL_GetError());
|
||||
|
||||
// if (TTF_Init() == -1) {
|
||||
// printf("TTF could not initialize! TTF Error: %s\n", TTF_GetError());
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
// window = SDL_CreateWindow("SDL record", SDL_WINDOWPOS_UNDEFINED,
|
||||
// SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH,
|
||||
// SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
|
||||
|
||||
// if (!window) {
|
||||
// printf("Window could not be created! SDL Error: %s\n", SDL_GetError());
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
// renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
// if (!renderer) {
|
||||
// printf("Renderer could not be created! SDL_Error: %s\n", SDL_GetError());
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
// global_font = TTF_OpenFont("FiraCode-Regular.ttf", 24);
|
||||
// if (!global_font) {
|
||||
// printf("Failed to load font! TTF_Error: %s\n", TTF_GetError());
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void destroy()
|
||||
{
|
||||
free(recording_buffer);
|
||||
|
||||
//TTF_CloseFont(global_font);
|
||||
//SDL_DestroyRenderer(renderer);
|
||||
//SDL_DestroyWindow(window);
|
||||
//TTF_Quit();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
int select_device(SDL_KeyboardEvent* key_event, int max_index)
|
||||
{
|
||||
SDL_Keycode keycode = key_event->keysym.sym;
|
||||
SDL_Keycode mod = key_event->keysym.mod;
|
||||
|
||||
int keycode_is_num = (keycode >= SDLK_0 && keycode <= SDLK_9);
|
||||
int no_mod = (mod == 0);
|
||||
if (!keycode_is_num || !no_mod) {
|
||||
printf("Not number: %c <%u>\n", keycode, keycode);
|
||||
return -1;
|
||||
} else {
|
||||
printf("Is number: %c <%u>\n", keycode, keycode);
|
||||
}
|
||||
|
||||
int index = keycode - SDLK_0;
|
||||
if (index >= max_index) return -1;
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
void application_state_to_string(application_state state, char* string)
|
||||
{
|
||||
switch (state) {
|
||||
case SELECTING_DEVICE:
|
||||
sprintf(string, "Selecting Device [0-9] -> [y/RET], ");
|
||||
break;
|
||||
case RECORDING:
|
||||
sprintf(string, "Recording");
|
||||
break;
|
||||
case RECORDED:
|
||||
sprintf(string, "Recorded");
|
||||
break;
|
||||
case PLAYBACK:
|
||||
sprintf(string, "Playing");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int text_texture_init(text_texture* text_texture)
|
||||
{
|
||||
text_texture->texture = NULL;
|
||||
text_texture->width = 0;
|
||||
text_texture->height = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// int text_texture_load(text_texture* text_texture, char* string)
|
||||
// {
|
||||
// if (text_texture->texture) {
|
||||
// SDL_DestroyTexture(text_texture->texture);
|
||||
// text_texture->texture = NULL;
|
||||
// }
|
||||
|
||||
// SDL_Color text_color = { 255, 255, 255 };
|
||||
// SDL_Surface* text_surface = TTF_RenderText_Solid(global_font, string, text_color);
|
||||
// if (!text_surface) {
|
||||
// printf("Unable to render text surface! TTF_Error: %s\n", TTF_GetError());
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
// SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, text_surface);
|
||||
// if (!texture) {
|
||||
// printf("Unable to create texture from rendered text! SDL_Error: %s\n", SDL_GetError());
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
// text_texture->texture = SDL_CreateTextureFromSurface(renderer, text_surface);
|
||||
// text_texture->width = text_surface->w;
|
||||
// text_texture->height = text_surface->h;
|
||||
|
||||
// SDL_FreeSurface(text_surface);
|
||||
// return 1;
|
||||
// }
|
||||
|
||||
int text_texture_render(text_texture* text_texture, int x, int y)
|
||||
{
|
||||
if (!text_texture) {
|
||||
printf("text_texture uninitialized");
|
||||
return 0;
|
||||
}
|
||||
if (!text_texture->texture) {
|
||||
printf("text_texture->texture uninitialized");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int quad_width = text_texture->width;
|
||||
int quad_height = text_texture->height;
|
||||
SDL_Rect render_quad = { x, y, quad_width, quad_height };
|
||||
SDL_RenderCopy(renderer, text_texture->texture, NULL, &render_quad);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_free(text_texture* text_texture)
|
||||
{
|
||||
if (!text_texture->texture) {
|
||||
return 0;
|
||||
}
|
||||
SDL_DestroyTexture(text_texture->texture);
|
||||
return 1;
|
||||
}
|
||||
// INFO: device init here
|
||||
// Most of the audio stuff I copied from an example
|
||||
SDL_AudioDeviceID audio_recording_init(int index, void* userdata)
|
||||
{
|
||||
// INFO: audio spec and callback
|
||||
SDL_zero(recording_spec);
|
||||
recording_spec.freq = 44100;
|
||||
recording_spec.format = AUDIO_F32;
|
||||
recording_spec.channels = 2;
|
||||
recording_spec.samples = 4096;
|
||||
recording_spec.callback = audio_recording_callback;
|
||||
recording_spec.userdata = userdata;
|
||||
|
||||
SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(index, 1), 1, &recording_spec, &received_recording_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
printf("Recording Device: %s\n", SDL_GetAudioDeviceName(index, 1));
|
||||
if (!device_id) {
|
||||
printf("Failed to open recording device! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned int bytes_per_sample = received_recording_spec.channels * (SDL_AUDIO_BITSIZE(received_recording_spec.format)/8);
|
||||
unsigned int bytes_per_second = received_recording_spec.freq * bytes_per_sample;
|
||||
// INFO: I just copied example where they allocated 1 second worth of buffer so it doesn't die
|
||||
recording_buffer_size = RECORDING_BUFFER_SECONDS * bytes_per_second;
|
||||
recording_buffer_position_max = MAX_RECORDING_SECONDS * bytes_per_second;
|
||||
|
||||
recording_buffer = malloc(recording_buffer_size);
|
||||
memset(recording_buffer, 0, recording_buffer_size);
|
||||
|
||||
return device_id;
|
||||
}
|
||||
// INFO:
|
||||
SDL_AudioDeviceID audio_playback_init(void* userdata)
|
||||
{
|
||||
if (!recording_buffer) {
|
||||
printf("Audio buffer not initialized");
|
||||
return 0;
|
||||
}
|
||||
// INFO: audio spec and callback
|
||||
SDL_zero(playback_spec);
|
||||
playback_spec.freq = 44100;
|
||||
playback_spec.format = AUDIO_F32;
|
||||
playback_spec.channels = 2;
|
||||
playback_spec.samples = 4096;
|
||||
playback_spec.callback = audio_playback_callback;
|
||||
playback_spec.callback = userdata;
|
||||
|
||||
SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(NULL, 0, &playback_spec, &received_playback_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
if (!device_id) {
|
||||
printf("Failed to open playback device! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return device_id;
|
||||
}
|
||||
|
||||
int audio_device_stop(int device_id)
|
||||
{
|
||||
SDL_PauseAudioDevice(device_id, 1);
|
||||
SDL_CloseAudioDevice(device_id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void audio_buffer_destroy()
|
||||
{
|
||||
free(recording_buffer);
|
||||
recording_buffer = NULL;
|
||||
recording_buffer_size = 0;
|
||||
recording_buffer_position = 0;
|
||||
}
|
||||
// INFO: callback here
|
||||
void audio_recording_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
memcpy(&recording_buffer[recording_buffer_position], stream, len);
|
||||
recording_buffer_position += len;
|
||||
char string[64];
|
||||
sprintf(string, "Record pos: %u %u", recording_buffer_position, len);
|
||||
printf(string, "Record pos: %u %u\n", recording_buffer_position, len);
|
||||
}
|
||||
// INFO:
|
||||
void audio_playback_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
memcpy(stream, &recording_buffer[recording_buffer_position], len);
|
||||
recording_buffer_position += len;
|
||||
char string[64];
|
||||
sprintf(string, "Playback pos: %u %u", recording_buffer_position, len);
|
||||
printf(string, "Playback pos: %u %u", recording_buffer_position, len);
|
||||
}
|
||||
@@ -1,517 +0,0 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_audio.h>
|
||||
#include <SDL2/SDL_image.h>
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "log.h"
|
||||
|
||||
const int SCREEN_WIDTH = 640;
|
||||
const int SCREEN_HEIGHT = 480;
|
||||
|
||||
const int MAX_RECORDING_DEVICES = 10;
|
||||
const int MAX_RECORDING_SECONDS = 1;
|
||||
const int RECORDING_BUFFER_SECONDS = MAX_RECORDING_SECONDS + 1;
|
||||
/*
|
||||
* Application
|
||||
*/
|
||||
int init();
|
||||
void destroy();
|
||||
int select_device(SDL_KeyboardEvent* key_event, int max_index);
|
||||
|
||||
typedef enum {
|
||||
SELECTING_DEVICE,
|
||||
RECORDING,
|
||||
RECORDED,
|
||||
PLAYBACK,
|
||||
} application_state;
|
||||
|
||||
typedef struct {
|
||||
application_state application_state;
|
||||
int device_index;
|
||||
int recording_device_id;
|
||||
int playback_device_id;
|
||||
} state;
|
||||
|
||||
void application_state_to_string(application_state state, char* string);
|
||||
/*
|
||||
* Visual
|
||||
*/
|
||||
SDL_Window* window = NULL;
|
||||
SDL_Renderer* renderer = NULL;
|
||||
TTF_Font* global_font = NULL;
|
||||
|
||||
typedef struct {
|
||||
SDL_Texture* texture;
|
||||
int width;
|
||||
int height;
|
||||
} text_texture;
|
||||
|
||||
int text_texture_init(text_texture* text_texture);
|
||||
int text_texture_load(text_texture* text_texture, char* string);
|
||||
int text_texture_render(text_texture* text_texture, int x, int y);
|
||||
int text_texture_free(text_texture* text_texture);
|
||||
/*
|
||||
* Audio
|
||||
*/
|
||||
int num_devices = 0;
|
||||
|
||||
SDL_AudioSpec* recording_spec;
|
||||
SDL_AudioSpec* playback_spec;
|
||||
SDL_AudioSpec* received_recording_spec;
|
||||
SDL_AudioSpec* received_playback_spec;
|
||||
Uint8* recording_buffer = NULL;
|
||||
unsigned int recording_buffer_size = 0;
|
||||
unsigned int recording_buffer_position = 0;
|
||||
unsigned int recording_buffer_position_max = 0;
|
||||
|
||||
SDL_AudioDeviceID audio_recording_init(int index, void* userdata);
|
||||
SDL_AudioDeviceID audio_playback_init(void* userdata);
|
||||
void audio_buffer_destroy();
|
||||
void audio_recording_callback( void* userdata, Uint8* stream, int len );
|
||||
void audio_playback_callback( void* userdata, Uint8* stream, int len );
|
||||
|
||||
void handle_input(SDL_Event* event, state* state);
|
||||
void handle_task(state* state);
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (!init()) return 1;
|
||||
|
||||
num_devices = SDL_GetNumAudioDevices(1);
|
||||
printf("Num audio devices: %i\n", num_devices);
|
||||
char char_buffer[64];
|
||||
char default_fmt[] = "Device selected: %i";
|
||||
|
||||
state state = {
|
||||
SELECTING_DEVICE,
|
||||
-1,
|
||||
0,
|
||||
0,
|
||||
};
|
||||
|
||||
text_texture display_text_texture;
|
||||
text_texture_init(&display_text_texture);
|
||||
sprintf(char_buffer, default_fmt, state.device_index);
|
||||
text_texture_load(&display_text_texture, char_buffer);
|
||||
|
||||
text_texture device_textures[num_devices];
|
||||
for (int i = 0; i < num_devices; i++) {
|
||||
text_texture_init(&device_textures[i]);
|
||||
sprintf(char_buffer, "%i: %s", i, SDL_GetAudioDeviceName(i, 1));
|
||||
text_texture_load(&device_textures[i], char_buffer);
|
||||
}
|
||||
|
||||
text_texture state_text_texture;
|
||||
text_texture_init(&state_text_texture);
|
||||
application_state_to_string(state.application_state, char_buffer);
|
||||
text_texture_load(&state_text_texture, char_buffer);
|
||||
|
||||
SDL_Event event;
|
||||
int running = 1;
|
||||
while (running) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
SDL_Keycode keysym = event.key.keysym.sym;
|
||||
switch (event.type) {
|
||||
|
||||
case SDL_QUIT:
|
||||
running = 0;
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
handle_input(&event, &state);
|
||||
|
||||
sprintf(char_buffer, default_fmt, state.device_index);
|
||||
text_texture_load(&display_text_texture, char_buffer);
|
||||
application_state_to_string(state.application_state, char_buffer);
|
||||
text_texture_load(&state_text_texture, char_buffer);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
handle_task(&state);
|
||||
|
||||
// Clear the screen
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
// Render
|
||||
text_texture_render(&display_text_texture, 0, 0);
|
||||
|
||||
if (state.application_state == SELECTING_DEVICE) {
|
||||
int text_y_offset_step = display_text_texture.height * 2;
|
||||
int text_y_offset = text_y_offset_step;
|
||||
for (int i = 0; i < num_devices; i++) {
|
||||
text_texture_render(&device_textures[i], 0, text_y_offset);
|
||||
text_y_offset += text_y_offset_step;
|
||||
}
|
||||
}
|
||||
|
||||
text_texture_render(&state_text_texture, 0, SCREEN_HEIGHT - state_text_texture.height);
|
||||
|
||||
// Update the screen
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
text_texture_free(&display_text_texture);
|
||||
destroy();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void handle_input(SDL_Event* event, state* state)
|
||||
{
|
||||
SDL_Keycode keysym = event->key.keysym.sym;
|
||||
switch (state->application_state) {
|
||||
|
||||
case SELECTING_DEVICE:
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
case SDLK_RETURN:
|
||||
if (state->device_index == -1 || !state->recording_device_id) break;
|
||||
recording_buffer_position = 0;
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 0);
|
||||
/*SDL_UnlockAudioDevice(state->recording_device_id);*/
|
||||
state->application_state = RECORDING;
|
||||
break;
|
||||
case SDLK_ESCAPE:
|
||||
state->device_index = -1;
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
break;
|
||||
}
|
||||
int device_index_new = select_device(&event->key, num_devices);
|
||||
if (device_index_new == -1) break;
|
||||
if (state->device_index != -1 && device_index_new == -1) break;
|
||||
state->device_index = device_index_new;
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
state->recording_device_id = audio_recording_init(state->device_index, NULL);
|
||||
break;
|
||||
|
||||
case RECORDING:
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 0);
|
||||
break;
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 1);
|
||||
audio_buffer_destroy();
|
||||
state->application_state = SELECTING_DEVICE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case RECORDED:
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
case SDLK_RETURN:
|
||||
if (!state->playback_device_id) {
|
||||
state->playback_device_id = audio_playback_init(NULL);
|
||||
break;
|
||||
}
|
||||
recording_buffer_position = 0;
|
||||
SDL_PauseAudioDevice(state->playback_device_id, 0);
|
||||
/*SDL_UnlockAudioDevice(state->playback_device_id);*/
|
||||
state->application_state = PLAYBACK;
|
||||
break;
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
audio_buffer_destroy();
|
||||
state->application_state = SELECTING_DEVICE;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case PLAYBACK:
|
||||
switch (keysym) {
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void handle_task(state* state)
|
||||
{
|
||||
switch (state->application_state) {
|
||||
|
||||
case SELECTING_DEVICE:
|
||||
break;
|
||||
|
||||
case RECORDING:
|
||||
SDL_LockAudioDevice(state->recording_device_id);
|
||||
/*printf("buf pos: %u\n", recording_buffer_position);*/
|
||||
if (recording_buffer_position >= recording_buffer_position_max) {
|
||||
SDL_UnlockAudioDevice(state->recording_device_id);
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 1);
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
}
|
||||
SDL_UnlockAudioDevice(state->recording_device_id);
|
||||
break;
|
||||
|
||||
case RECORDED:
|
||||
break;
|
||||
|
||||
case PLAYBACK:
|
||||
SDL_LockAudioDevice(state->playback_device_id);
|
||||
if (recording_buffer_position >= recording_buffer_position_max) {
|
||||
SDL_UnlockAudioDevice(state->playback_device_id);
|
||||
SDL_PauseAudioDevice(state->playback_device_id, 1);
|
||||
SDL_CloseAudioDevice(state->playback_device_id);
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
}
|
||||
SDL_UnlockAudioDevice(state->playback_device_id);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
int init()
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
|
||||
printf("SDL could not initialize! SDL Error: %s\n", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (TTF_Init() == -1) {
|
||||
printf("TTF could not initialize! TTF Error: %s\n", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
window = SDL_CreateWindow("SDL record", SDL_WINDOWPOS_UNDEFINED,
|
||||
SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH,
|
||||
SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
|
||||
|
||||
if (!window) {
|
||||
printf("Window could not be created! SDL Error: %s\n", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
if (!renderer) {
|
||||
printf("Renderer could not be created! SDL_Error: %s\n", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
global_font = TTF_OpenFont("FiraCode-Regular.ttf", 24);
|
||||
if (!global_font) {
|
||||
printf("Failed to load font! TTF_Error: %s\n", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
recording_spec = malloc(sizeof(SDL_AudioSpec));
|
||||
received_recording_spec = malloc(sizeof(SDL_AudioSpec));
|
||||
playback_spec = malloc(sizeof(SDL_AudioSpec));
|
||||
received_playback_spec = malloc(sizeof(SDL_AudioSpec));
|
||||
return 1;
|
||||
}
|
||||
|
||||
void destroy()
|
||||
{
|
||||
free(recording_spec);
|
||||
free(received_recording_spec);
|
||||
free(playback_spec);
|
||||
free(received_playback_spec);
|
||||
free(recording_buffer);
|
||||
|
||||
TTF_CloseFont(global_font);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
TTF_Quit();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
int select_device(SDL_KeyboardEvent* key_event, int max_index)
|
||||
{
|
||||
SDL_Keycode keycode = key_event->keysym.sym;
|
||||
SDL_Keycode mod = key_event->keysym.mod;
|
||||
|
||||
int keycode_is_num = (keycode >= SDLK_0 && keycode <= SDLK_9);
|
||||
int no_mod = (mod == 0);
|
||||
if (!keycode_is_num || !no_mod) {
|
||||
printf("Not number: %c <%u>\n", keycode, keycode);
|
||||
return -1;
|
||||
} else {
|
||||
printf("Is number: %c <%u>\n", keycode, keycode);
|
||||
}
|
||||
|
||||
int index = keycode - SDLK_0;
|
||||
if (index >= max_index) return -1;
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
void application_state_to_string(application_state state, char* string)
|
||||
{
|
||||
switch (state) {
|
||||
case SELECTING_DEVICE:
|
||||
sprintf(string, "Selecting Device [0-9] -> [y/RET], ");
|
||||
break;
|
||||
case RECORDING:
|
||||
sprintf(string, "Recording");
|
||||
break;
|
||||
case RECORDED:
|
||||
sprintf(string, "Recorded");
|
||||
break;
|
||||
case PLAYBACK:
|
||||
sprintf(string, "Playing");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int text_texture_init(text_texture* text_texture)
|
||||
{
|
||||
text_texture->texture = NULL;
|
||||
text_texture->width = 0;
|
||||
text_texture->height = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_load(text_texture* text_texture, char* string)
|
||||
{
|
||||
if (text_texture->texture) {
|
||||
SDL_DestroyTexture(text_texture->texture);
|
||||
text_texture->texture = NULL;
|
||||
}
|
||||
|
||||
SDL_Color text_color = { 255, 255, 255 };
|
||||
SDL_Surface* text_surface = TTF_RenderText_Solid(global_font, string, text_color);
|
||||
if (!text_surface) {
|
||||
printf("Unable to render text surface! TTF_Error: %s\n", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, text_surface);
|
||||
if (!texture) {
|
||||
printf("Unable to create texture from rendered text! SDL_Error: %s\n", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
text_texture->texture = SDL_CreateTextureFromSurface(renderer, text_surface);
|
||||
text_texture->width = text_surface->w;
|
||||
text_texture->height = text_surface->h;
|
||||
|
||||
SDL_FreeSurface(text_surface);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_render(text_texture* text_texture, int x, int y)
|
||||
{
|
||||
if (!text_texture) {
|
||||
printf("text_texture uninitialized");
|
||||
return 0;
|
||||
}
|
||||
if (!text_texture->texture) {
|
||||
printf("text_texture->texture uninitialized");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int quad_width = text_texture->width;
|
||||
int quad_height = text_texture->height;
|
||||
SDL_Rect render_quad = { x, y, quad_width, quad_height };
|
||||
SDL_RenderCopy(renderer, text_texture->texture, NULL, &render_quad);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_free(text_texture* text_texture)
|
||||
{
|
||||
if (!text_texture->texture) {
|
||||
return 0;
|
||||
}
|
||||
SDL_DestroyTexture(text_texture->texture);
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_AudioDeviceID audio_recording_init(int index, void* userdata)
|
||||
{
|
||||
memset(recording_spec, 0, sizeof(SDL_AudioSpec));
|
||||
memset(received_recording_spec, 0, sizeof(SDL_AudioSpec));
|
||||
recording_spec->freq = 44100;
|
||||
recording_spec->format = AUDIO_F32;
|
||||
recording_spec->channels = 2;
|
||||
recording_spec->samples = 4096;
|
||||
recording_spec->callback = audio_recording_callback;
|
||||
recording_spec->userdata = userdata;
|
||||
|
||||
SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(index, 1), 1, recording_spec, received_recording_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
printf("Recording Device: %s\n", SDL_GetAudioDeviceName(index, 1));
|
||||
if (!device_id) {
|
||||
printf("Failed to open recording device! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned int bytes_per_sample = received_recording_spec->channels * (SDL_AUDIO_BITSIZE(received_recording_spec->format)/8);
|
||||
unsigned int bytes_per_second = received_recording_spec->freq * bytes_per_sample;
|
||||
recording_buffer_size = RECORDING_BUFFER_SECONDS * bytes_per_second;
|
||||
recording_buffer_position_max = MAX_RECORDING_SECONDS * bytes_per_second;
|
||||
|
||||
recording_buffer = malloc(recording_buffer_size);
|
||||
memset(recording_buffer, 0, recording_buffer_size);
|
||||
|
||||
return device_id;
|
||||
}
|
||||
|
||||
SDL_AudioDeviceID audio_playback_init(void* userdata)
|
||||
{
|
||||
if (!recording_buffer) {
|
||||
printf("Audio buffer not initialized");
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset(playback_spec, 0, sizeof(SDL_AudioSpec));
|
||||
memset(received_playback_spec, 0, sizeof(SDL_AudioSpec));
|
||||
playback_spec->freq = 44100;
|
||||
playback_spec->format = AUDIO_F32;
|
||||
playback_spec->channels = 2;
|
||||
playback_spec->samples = 4096;
|
||||
playback_spec->callback = audio_playback_callback;
|
||||
playback_spec->callback = userdata;
|
||||
|
||||
SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(NULL, 0, playback_spec, received_playback_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
if (!device_id) {
|
||||
printf("Failed to open playback device! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return device_id;
|
||||
}
|
||||
|
||||
int audio_device_stop(int device_id)
|
||||
{
|
||||
SDL_PauseAudioDevice(device_id, 1);
|
||||
SDL_CloseAudioDevice(device_id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void audio_buffer_destroy()
|
||||
{
|
||||
free(recording_buffer);
|
||||
recording_buffer = NULL;
|
||||
recording_buffer_size = 0;
|
||||
recording_buffer_position = 0;
|
||||
}
|
||||
|
||||
void audio_recording_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
memcpy(&recording_buffer[recording_buffer_position], stream, len);
|
||||
recording_buffer_position += len;
|
||||
char string[64];
|
||||
sprintf(string, "Record pos: %u %u", recording_buffer_position, len);
|
||||
log_message(LOG_INFO, string);
|
||||
}
|
||||
|
||||
void audio_playback_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
memcpy(stream, &recording_buffer[recording_buffer_position], len);
|
||||
recording_buffer_position += len;
|
||||
char string[64];
|
||||
sprintf(string, "Playback pos: %u %u", recording_buffer_position, len);
|
||||
log_message(LOG_INFO, string);
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_image.h>
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "log.h"
|
||||
|
||||
SDL_AudioSpec* desiredSpec;
|
||||
void audio_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
// Fill the audio buffer with data
|
||||
char string[64];
|
||||
sprintf(string, "stream: %u len: %u\n", stream, len);
|
||||
printf(string, "stream: %u len: %u\n", stream, len);
|
||||
log_message(LOG_INFO, string);
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
||||
// Handle error
|
||||
}
|
||||
|
||||
desiredSpec = malloc(sizeof(SDL_AudioSpec));
|
||||
memset(desiredSpec, 0, sizeof(SDL_AudioSpec));
|
||||
desiredSpec->freq = 44100; // Sample rate
|
||||
desiredSpec->format = AUDIO_F32; // Audio format
|
||||
desiredSpec->channels = 2;
|
||||
desiredSpec->samples = 4096; // Buffer size
|
||||
desiredSpec->callback = audio_callback; // Set the callback
|
||||
|
||||
SDL_AudioDeviceID audioDevice = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(2, 1), 1, desiredSpec, NULL, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
if (SDL_GetError()[0] != '\0') {
|
||||
printf("SDL Error : %s\n", SDL_GetError());
|
||||
}
|
||||
printf("Name: %s\n", SDL_GetAudioDeviceName(2, 1));
|
||||
if (audioDevice == 0) {
|
||||
// Handle error
|
||||
}
|
||||
|
||||
// Start audio playback
|
||||
SDL_PauseAudioDevice(audioDevice, 0);
|
||||
if (SDL_GetError()[0] != '\0') {
|
||||
printf("SDL Error : %s\n", SDL_GetError());
|
||||
}
|
||||
|
||||
SDL_Event event;
|
||||
int running = 1;
|
||||
while (running) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
SDL_Keycode keysym = event.key.keysym.sym;
|
||||
switch (event.type) {
|
||||
case SDL_QUIT:
|
||||
running = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_CloseAudioDevice(audioDevice);
|
||||
SDL_Quit();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct {
|
||||
Uint8* data;
|
||||
int current_pos;
|
||||
int max_length;
|
||||
} BufferType;
|
||||
|
||||
SDL_AudioDeviceID dev;
|
||||
|
||||
void audio_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
BufferType* buffer = (BufferType*)userdata;
|
||||
|
||||
printf("callback: %u %u\n", *stream, len);
|
||||
int space_left = buffer->max_length - buffer->current_pos;
|
||||
if (space_left <= 0) {
|
||||
// Buffer is full; stop the device
|
||||
SDL_PauseAudioDevice(dev, 1);
|
||||
printf("Buffer full, stopping recording.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (len > space_left) {
|
||||
len = space_left;
|
||||
}
|
||||
|
||||
memcpy(buffer->data + buffer->current_pos, stream, len);
|
||||
buffer->current_pos += len;
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
||||
fprintf(stderr, "Failed to initialize SDL: %s\n", SDL_GetError());
|
||||
return 1;
|
||||
}
|
||||
|
||||
BufferType audio_buffer;
|
||||
audio_buffer.max_length = 44100 * 5 * sizeof(float) * 2; // 5 seconds of stereo float audio
|
||||
audio_buffer.data = (Uint8*)malloc(audio_buffer.max_length);
|
||||
if (audio_buffer.data == NULL) {
|
||||
fprintf(stderr, "Failed to allocate audio buffer\n");
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
audio_buffer.current_pos = 0;
|
||||
|
||||
SDL_AudioSpec desired_spec, obtained_spec;
|
||||
SDL_zero(desired_spec);
|
||||
desired_spec.freq = 44100;
|
||||
desired_spec.format = AUDIO_F32SYS;
|
||||
desired_spec.channels = 2;
|
||||
desired_spec.samples = 512;
|
||||
desired_spec.callback = audio_callback;
|
||||
desired_spec.userdata = &audio_buffer;
|
||||
|
||||
dev = SDL_OpenAudioDevice(NULL, 1, &desired_spec, &obtained_spec, 0);
|
||||
if (dev == 0) {
|
||||
fprintf(stderr, "Failed to open audio device: %s\n", SDL_GetError());
|
||||
free(audio_buffer.data);
|
||||
SDL_Quit();
|
||||
return 1;
|
||||
}
|
||||
|
||||
printf("Audio device opened successfully.\n");
|
||||
printf("Obtained Spec:\n");
|
||||
printf(" Frequency: %d\n", obtained_spec.freq);
|
||||
printf(" Format: 0x%X\n", obtained_spec.format);
|
||||
printf(" Channels: %d\n", obtained_spec.channels);
|
||||
printf(" Samples: %d\n", obtained_spec.samples);
|
||||
|
||||
SDL_PauseAudioDevice(dev, 0); // Start recording
|
||||
printf("Recording started.\n");
|
||||
|
||||
SDL_Event event;
|
||||
while (audio_buffer.current_pos < audio_buffer.max_length) {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SDL_QUIT) {
|
||||
printf("Quit event received.\n");
|
||||
goto cleanup;
|
||||
}
|
||||
}
|
||||
SDL_Delay(100);
|
||||
}
|
||||
|
||||
printf("Recording complete. Total bytes recorded: %d\n", audio_buffer.current_pos);
|
||||
|
||||
cleanup:
|
||||
SDL_PauseAudioDevice(dev, 1); // Stop recording
|
||||
SDL_CloseAudioDevice(dev);
|
||||
free(audio_buffer.data);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <SDL2/SDL_audio.h>
|
||||
#include <SDL2/SDL_image.h>
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
SDL_AudioSpec want, have;
|
||||
SDL_AudioDeviceID player;
|
||||
|
||||
void SDLCALL callback_player( void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
|
||||
for (int i = 0; i < len; i ++) {
|
||||
auto value = Uint8(sin(i) * 1000);
|
||||
stream[i] = value ;
|
||||
}
|
||||
}
|
||||
|
||||
auto setupAudioPlayer()
|
||||
{
|
||||
|
||||
printf("### Device Player ###\n");
|
||||
int num = SDL_GetNumAudioDevices(false);
|
||||
printf("num: %d\n", num);
|
||||
for (int i = 0; i < num; i++) {
|
||||
auto name = SDL_GetAudioDeviceName(i, false);
|
||||
printf("%d: %s\n", i, name);
|
||||
}
|
||||
|
||||
int deviceIndex;
|
||||
printf("select device to player audio: ");
|
||||
scanf("%d", &deviceIndex);
|
||||
printf("\n");
|
||||
|
||||
SDL_memset(&want, 0, sizeof(want)); /* or SDL_zero(want) */
|
||||
want.freq = 44100;
|
||||
want.format = AUDIO_F32;
|
||||
want.channels = 2;
|
||||
want.samples = 1024;
|
||||
want.callback = callback_player; // you wrote this function elsewhere.
|
||||
//want.size = 512;
|
||||
|
||||
SDL_AudioDeviceID player = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(deviceIndex, false), SDL_FALSE, &want, &have, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
if (player == 0) {
|
||||
printf("Failed to open player device! SDL Error: %s", SDL_GetError());
|
||||
|
||||
} else {
|
||||
|
||||
printf("freq %d \nformat %d \nchannels %d \nsamples %d\n", have.freq, have.format, have.channels, have.samples);
|
||||
}
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
void destroyAudio()
|
||||
{
|
||||
|
||||
SDL_CloseAudioDevice(player);
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
int main(int n, char** args)
|
||||
{
|
||||
|
||||
int err = SDL_Init(SDL_INIT_AUDIO);
|
||||
printf("error: %d", err);
|
||||
if (err < 0) {
|
||||
printf("erorr: %d\n", err);
|
||||
printf("Failed to init audio! SDL Error: %s", SDL_GetError());
|
||||
}
|
||||
//recorder = setupAudioRecorder();
|
||||
auto player = setupAudioPlayer();
|
||||
printf("player: %d\n", player);
|
||||
//loadWave();
|
||||
|
||||
printf("playing\n");
|
||||
//SDL_PauseAudioDevice(recorder, 0);
|
||||
SDL_PauseAudioDevice(player, 0);
|
||||
//SDL_SemWait(sem);
|
||||
SDL_Delay(10000);
|
||||
destroyAudio();
|
||||
//system("pause");
|
||||
return 0;
|
||||
}
|
||||
@@ -1,5 +1,9 @@
|
||||
// Chat GPT code
|
||||
#include "log.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
#include <time.h>
|
||||
|
||||
const char* get_current_time()
|
||||
{
|
||||
@@ -10,9 +14,13 @@ const char* get_current_time()
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void log_message(LogLevel level, const char* message)
|
||||
void log_message(LogLevel level, const char* format, ...)
|
||||
{
|
||||
const char* level_strings[] = { "INFO", "WARNING", "ERROR" };
|
||||
static char* last_message = NULL;
|
||||
static unsigned int repeat_count = 0;
|
||||
static unsigned int exp_count = 1;
|
||||
char* message = NULL;
|
||||
|
||||
// Open the log file in append mode
|
||||
FILE* log_file = fopen("logfile.txt", "a");
|
||||
@@ -21,9 +29,50 @@ void log_message(LogLevel level, const char* message)
|
||||
return;
|
||||
}
|
||||
|
||||
// Write the log message to the file
|
||||
fprintf(log_file, "[%s] [%s] %s\n", get_current_time(), level_strings[level], message);
|
||||
va_list args;
|
||||
|
||||
// Close the log file
|
||||
va_start(args, format);
|
||||
int message_size = vsnprintf(NULL, 0, format, args) + 1;
|
||||
va_end(args);
|
||||
|
||||
va_start(args, format);
|
||||
message = malloc(message_size);
|
||||
vsnprintf(message, message_size, format, args);
|
||||
va_end(args);
|
||||
|
||||
if (!last_message) goto output;
|
||||
// If current and last messages different
|
||||
if (strcmp(message, last_message)) {
|
||||
repeat_count = 0;
|
||||
exp_count = 1;
|
||||
goto output;
|
||||
}
|
||||
repeat_count++;
|
||||
if (repeat_count < LOG_MAX_REPEAT) goto output;
|
||||
|
||||
unsigned int bit_width = sizeof(exp_count) * 8; // Calculate the number of bits in an int
|
||||
unsigned int leftmost_bit_mask = 1 << (bit_width - 1); // Create a mask with the
|
||||
while (exp_count < repeat_count && exp_count < leftmost_bit_mask) exp_count = exp_count << 1;
|
||||
if (repeat_count != exp_count && repeat_count != LOG_MAX_REPEAT) goto clean;
|
||||
|
||||
fprintf(log_file, "[%s] [%s] %s !! x%u !!\n", get_current_time(), level_strings[level], last_message, repeat_count);
|
||||
printf("[%s] %s !! x%u !!\n", level_strings[level], last_message, repeat_count);
|
||||
|
||||
goto clean;
|
||||
output:
|
||||
// Write the log message to the file
|
||||
fprintf(log_file, "[%s] [%s] ", get_current_time(), level_strings[level]);
|
||||
fprintf(log_file, "%s", message);
|
||||
fprintf(log_file, "\n");
|
||||
// Write to stdout
|
||||
printf("[%s] ", level_strings[level]);
|
||||
printf("%s", message);
|
||||
printf("\n");
|
||||
// Record last message
|
||||
if (last_message) free(last_message);
|
||||
last_message = malloc(message_size);
|
||||
strcpy(last_message, message);
|
||||
clean:
|
||||
free(message);
|
||||
fclose(log_file);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
// Chat GPT code
|
||||
#include <stdio.h>
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#ifndef LOG_H
|
||||
#define LOG_H
|
||||
|
||||
#define LOG_MAX_REPEAT 5
|
||||
|
||||
typedef enum {
|
||||
LOG_INFO,
|
||||
@@ -11,4 +12,6 @@ typedef enum {
|
||||
|
||||
const char* get_current_time();
|
||||
|
||||
void log_message(LogLevel level, const char* message);
|
||||
void log_message(LogLevel level, const char* format, ...);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -2,21 +2,24 @@
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "log.h"
|
||||
const int SCREEN_WIDTH = 640;
|
||||
const int SCREEN_HEIGHT = 480;
|
||||
#include <semaphore.h>
|
||||
#include <pthread.h>
|
||||
|
||||
const int MAX_RECORDING_DEVICES = 10;
|
||||
const int MAX_RECORDING_SECONDS = 1;
|
||||
const int RECORDING_BUFFER_SECONDS = MAX_RECORDING_SECONDS + 1;
|
||||
/*
|
||||
* Application
|
||||
*/
|
||||
int init();
|
||||
void destroy();
|
||||
int select_device(SDL_KeyboardEvent* key_event, int max_index);
|
||||
#include "texture.h"
|
||||
#include "audio.h"
|
||||
#include "net.h"
|
||||
#include "log.h"
|
||||
|
||||
#define SCREEN_WIDTH 640
|
||||
#define SCREEN_HEIGHT 480
|
||||
#define TEXT_LINES 20
|
||||
#define BODY_TEXT_LINES TEXT_LINES-2
|
||||
#define FONT_SIZE SCREEN_HEIGHT/TEXT_LINES
|
||||
|
||||
#define PORT 55555
|
||||
|
||||
typedef enum {
|
||||
SOCKET_LISTEN,
|
||||
SELECTING_DEVICE,
|
||||
RECORDING,
|
||||
RECORDED,
|
||||
@@ -25,86 +28,75 @@ typedef enum {
|
||||
|
||||
typedef struct {
|
||||
application_state application_state;
|
||||
audio_state audio;
|
||||
int device_index;
|
||||
int recording_device_id;
|
||||
int playback_device_id;
|
||||
int update_ui;
|
||||
sem_t sem;
|
||||
} state;
|
||||
|
||||
int init();
|
||||
void destroy();
|
||||
int select_device(SDL_KeyboardEvent* key_event, int max_index);
|
||||
void application_state_to_string(application_state state, char* string);
|
||||
/*
|
||||
* Visual
|
||||
*/
|
||||
|
||||
void* broadcast_t(void* args);
|
||||
void* peer_discovery_t(void* args);
|
||||
|
||||
SDL_Window* window = NULL;
|
||||
SDL_Renderer* renderer = NULL;
|
||||
TTF_Font* global_font = NULL;
|
||||
|
||||
typedef struct {
|
||||
SDL_Texture* texture;
|
||||
int width;
|
||||
int height;
|
||||
} text_texture;
|
||||
|
||||
int text_texture_init(text_texture* text_texture);
|
||||
int text_texture_load(text_texture* text_texture, char* string);
|
||||
int text_texture_render(text_texture* text_texture, int x, int y);
|
||||
int text_texture_free(text_texture* text_texture);
|
||||
/*
|
||||
* Audio
|
||||
*/
|
||||
int num_devices = 0;
|
||||
|
||||
SDL_AudioSpec recording_spec;
|
||||
SDL_AudioSpec playback_spec;
|
||||
SDL_AudioSpec received_recording_spec;
|
||||
SDL_AudioSpec received_playback_spec;
|
||||
Uint8* recording_buffer = NULL;
|
||||
unsigned int recording_buffer_size = 0;
|
||||
unsigned int recording_buffer_position = 0;
|
||||
unsigned int recording_buffer_position_max = 0;
|
||||
|
||||
SDL_AudioDeviceID audio_recording_init(int index, void* userdata);
|
||||
SDL_AudioDeviceID audio_playback_init(void* userdata);
|
||||
void audio_buffer_destroy();
|
||||
void audio_recording_callback( void* userdata, Uint8* stream, int len );
|
||||
void audio_playback_callback( void* userdata, Uint8* stream, int len );
|
||||
|
||||
void handle_input(SDL_Event* event, state* state);
|
||||
int handle_input(SDL_Event* event, state* state);
|
||||
void handle_task(state* state);
|
||||
void render_body_text(text_texture* textures, int len);
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (!init()) return 1;
|
||||
|
||||
num_devices = SDL_GetNumAudioDevices(1);
|
||||
printf("Num audio devices: %i\n", num_devices);
|
||||
log_message(LOG_INFO, "Num audio devices: %i", num_devices);
|
||||
char char_buffer[64];
|
||||
char default_fmt[] = "Device selected: %i";
|
||||
char device_selected_fmt[] = "Device selected: %i";
|
||||
|
||||
state state = {
|
||||
SELECTING_DEVICE,
|
||||
-1,
|
||||
0,
|
||||
0,
|
||||
};
|
||||
state state;
|
||||
state.application_state = SOCKET_LISTEN;
|
||||
//state.application_state = SELECTING_DEVICE;
|
||||
if (!audio_init(&state.audio)) return 1;
|
||||
state.device_index = -1;
|
||||
state.update_ui = 0;
|
||||
sem_init(&state.sem, 0, 1);
|
||||
|
||||
text_texture display_text_texture;
|
||||
text_texture_init(&display_text_texture);
|
||||
sprintf(char_buffer, default_fmt, state.device_index);
|
||||
text_texture_init(&display_text_texture, renderer, FONT_SIZE);
|
||||
sprintf(char_buffer, device_selected_fmt, state.device_index);
|
||||
text_texture_load(&display_text_texture, char_buffer);
|
||||
|
||||
text_texture device_textures[num_devices];
|
||||
for (int i = 0; i < num_devices; i++) {
|
||||
text_texture_init(&device_textures[i]);
|
||||
sprintf(char_buffer, "%i: %s", i, SDL_GetAudioDeviceName(i, 1));
|
||||
text_texture_load(&device_textures[i], char_buffer);
|
||||
}
|
||||
|
||||
text_texture state_text_texture;
|
||||
text_texture_init(&state_text_texture);
|
||||
text_texture_init(&state_text_texture, renderer, FONT_SIZE);
|
||||
application_state_to_string(state.application_state, char_buffer);
|
||||
text_texture_load(&state_text_texture, char_buffer);
|
||||
|
||||
text_texture_frame socket_frame;
|
||||
text_texture_frame_init(&socket_frame, BODY_TEXT_LINES, renderer, FONT_SIZE);
|
||||
|
||||
text_texture_frame select_device_frame;
|
||||
text_texture_frame_init(&select_device_frame, num_devices, renderer, FONT_SIZE);
|
||||
|
||||
for (int i = 0; i < select_device_frame.len; i++) {
|
||||
sprintf(char_buffer, "%i: %s", i, SDL_GetAudioDeviceName(i, 1));
|
||||
text_texture_load(&select_device_frame.textures[i], char_buffer);
|
||||
}
|
||||
|
||||
pthread_t peer_discovery_thread;
|
||||
pthread_create(&peer_discovery_thread, NULL, peer_discovery_t, &state);
|
||||
|
||||
pthread_t broadcast_thread;
|
||||
pthread_create(&broadcast_thread, NULL, broadcast_t, &state);
|
||||
|
||||
SDL_Event event;
|
||||
while (1) {
|
||||
sem_wait(&state.sem);
|
||||
while (SDL_PollEvent(&event)) {
|
||||
SDL_Keycode keysym = event.key.keysym.sym;
|
||||
switch (event.type) {
|
||||
@@ -114,7 +106,7 @@ int main(int argc, char* argv[])
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
handle_input(&event, &state);
|
||||
if (!handle_input(&event, &state)) goto cleanup;
|
||||
break;
|
||||
|
||||
}
|
||||
@@ -122,10 +114,27 @@ int main(int argc, char* argv[])
|
||||
|
||||
handle_task(&state);
|
||||
|
||||
sprintf(char_buffer, default_fmt, state.device_index);
|
||||
text_texture_load(&display_text_texture, char_buffer);
|
||||
application_state_to_string(state.application_state, char_buffer);
|
||||
text_texture_load(&state_text_texture, char_buffer);
|
||||
if (state.update_ui) {
|
||||
sprintf(char_buffer, device_selected_fmt, state.device_index);
|
||||
text_texture_load(&display_text_texture, char_buffer);
|
||||
application_state_to_string(state.application_state, char_buffer);
|
||||
text_texture_load(&state_text_texture, char_buffer);
|
||||
log_message(LOG_INFO, "Update UI State: %s", char_buffer);
|
||||
|
||||
int i = 0;
|
||||
struct sockaddr_in* peer_addr;
|
||||
while (net_get_peers(&peer_addr)) {
|
||||
if (i >= socket_frame.len) break;;
|
||||
char* ip = inet_ntoa(peer_addr->sin_addr);
|
||||
int port = ntohs(peer_addr->sin_port);
|
||||
sprintf(char_buffer, "%s:%i", ip, port);
|
||||
text_texture_load(&socket_frame.textures[i], char_buffer);
|
||||
i++;
|
||||
}
|
||||
for (; i < socket_frame.len; i++) text_texture_load(&socket_frame.textures[i], "");
|
||||
|
||||
state.update_ui = 0;
|
||||
}
|
||||
|
||||
// Clear the screen
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
@@ -134,70 +143,85 @@ int main(int argc, char* argv[])
|
||||
// Render
|
||||
text_texture_render(&display_text_texture, 0, 0);
|
||||
|
||||
if (state.application_state == SOCKET_LISTEN) {
|
||||
text_texture_frame_render(&socket_frame, 0, FONT_SIZE);
|
||||
}
|
||||
|
||||
if (state.application_state == SELECTING_DEVICE) {
|
||||
int text_y_offset_step = display_text_texture.height * 2;
|
||||
int text_y_offset = text_y_offset_step;
|
||||
for (int i = 0; i < num_devices; i++) {
|
||||
text_texture_render(&device_textures[i], 0, text_y_offset);
|
||||
text_y_offset += text_y_offset_step;
|
||||
}
|
||||
text_texture_frame_render(&select_device_frame, 0, FONT_SIZE);
|
||||
}
|
||||
|
||||
text_texture_render(&state_text_texture, 0, SCREEN_HEIGHT - state_text_texture.height);
|
||||
|
||||
// Update the screen
|
||||
SDL_RenderPresent(renderer);
|
||||
sem_post(&state.sem);
|
||||
}
|
||||
|
||||
cleanup:
|
||||
printf("Cleanup");
|
||||
SDL_CloseAudioDevice(state.recording_device_id);
|
||||
SDL_CloseAudioDevice(state.playback_device_id);
|
||||
text_texture_free(&display_text_texture);
|
||||
for (int i = 0; i < num_devices; i++) {
|
||||
text_texture_free(&device_textures[i]);
|
||||
}
|
||||
log_message(LOG_INFO, "Cleanup start");
|
||||
audio_destroy(&state.audio);
|
||||
log_message(LOG_INFO, "Audio done");
|
||||
text_texture_destroy(&display_text_texture);
|
||||
text_texture_destroy(&state_text_texture);
|
||||
text_texture_frame_destroy(&socket_frame);
|
||||
text_texture_frame_destroy(&select_device_frame);
|
||||
log_message(LOG_INFO, "Texture done");
|
||||
destroy();
|
||||
|
||||
log_message(LOG_INFO, "Done");
|
||||
return 0;
|
||||
}
|
||||
|
||||
void handle_input(SDL_Event* event, state* state)
|
||||
int handle_input(SDL_Event* event, state* state)
|
||||
{
|
||||
SDL_Keycode keysym = event->key.keysym.sym;
|
||||
switch (state->application_state) {
|
||||
|
||||
case SOCKET_LISTEN:
|
||||
switch (keysym) {
|
||||
case SDLK_1:
|
||||
log_message(LOG_INFO, "Socket button 1 pressed");
|
||||
net_broadcast();
|
||||
break;
|
||||
case SDLK_2:
|
||||
log_message(LOG_INFO, "Socket button 2 pressed");
|
||||
net_print_peers();
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case SELECTING_DEVICE:
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
case SDLK_RETURN:
|
||||
if (state->recording_device_id)
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
state->recording_device_id = audio_recording_init(state->device_index, NULL);
|
||||
if (state->device_index == -1 || !state->recording_device_id) break;
|
||||
recording_buffer_position = 0;
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 0);
|
||||
if (state->device_index == -1 || !state->audio.recording_device_id) break;
|
||||
audio_buffer_reset(&state->audio);
|
||||
state->audio.recording_buffer_position = 0;
|
||||
audio_device_pause(&state->audio, 1, 0);
|
||||
state->application_state = RECORDING;
|
||||
state->update_ui = 1;
|
||||
break;
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
/*state->device_index = -1;*/
|
||||
/*SDL_CloseAudioDevice(state->recording_device_id);*/
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
int device_index_new = select_device(&event->key, num_devices);
|
||||
if (device_index_new == -1) break;
|
||||
if (state->device_index != -1 && device_index_new == -1) break;
|
||||
if (device_index_new == state->device_index) break;
|
||||
state->device_index = device_index_new;
|
||||
|
||||
audio_device_close(&state->audio, 1);
|
||||
audio_recording_init(&state->audio, state->device_index);
|
||||
state->update_ui = 1;
|
||||
break;
|
||||
|
||||
case RECORDING:
|
||||
switch (keysym) {
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
SDL_PauseAudioDevice(state->recording_device_id, 1);
|
||||
audio_buffer_destroy();
|
||||
audio_device_pause(&state->audio, 1, 1);
|
||||
state->application_state = SELECTING_DEVICE;
|
||||
state->update_ui = 1;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -206,17 +230,17 @@ void handle_input(SDL_Event* event, state* state)
|
||||
switch (keysym) {
|
||||
case SDLK_y:
|
||||
case SDLK_RETURN:
|
||||
if (state->playback_device_id)
|
||||
SDL_CloseAudioDevice(state->playback_device_id);
|
||||
state->playback_device_id = audio_playback_init(NULL);
|
||||
recording_buffer_position = 0;
|
||||
SDL_PauseAudioDevice(state->playback_device_id, 0);
|
||||
if (!state->audio.playback_device_id)
|
||||
audio_playback_init(&state->audio);
|
||||
state->audio.recording_buffer_position = 0;
|
||||
audio_device_pause(&state->audio, 0, 0);
|
||||
state->application_state = PLAYBACK;
|
||||
state->update_ui = 1;
|
||||
break;
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
audio_buffer_destroy();
|
||||
state->application_state = SELECTING_DEVICE;
|
||||
state->update_ui = 1;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -225,45 +249,42 @@ void handle_input(SDL_Event* event, state* state)
|
||||
switch (keysym) {
|
||||
case SDLK_q:
|
||||
case SDLK_ESCAPE:
|
||||
SDL_PauseAudioDevice(state->playback_device_id, 1);
|
||||
audio_device_pause(&state->audio, 0, 1);
|
||||
state->application_state = RECORDED;
|
||||
state->update_ui = 1;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void handle_task(state* state)
|
||||
{
|
||||
switch (state->application_state) {
|
||||
|
||||
case SOCKET_LISTEN:
|
||||
break;
|
||||
|
||||
case SELECTING_DEVICE:
|
||||
break;
|
||||
|
||||
case RECORDING:
|
||||
SDL_LockAudioDevice(state->recording_device_id);
|
||||
if (recording_buffer_position >= recording_buffer_position_max) {
|
||||
SDL_UnlockAudioDevice(state->recording_device_id);
|
||||
SDL_CloseAudioDevice(state->recording_device_id);
|
||||
if (state->audio.recording_buffer_position >= state->audio.recording_buffer_size) {
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
state->update_ui = 1;
|
||||
}
|
||||
SDL_UnlockAudioDevice(state->recording_device_id);
|
||||
break;
|
||||
|
||||
case RECORDED:
|
||||
break;
|
||||
|
||||
case PLAYBACK:
|
||||
SDL_LockAudioDevice(state->playback_device_id);
|
||||
if (recording_buffer_position >= recording_buffer_position_max) {
|
||||
SDL_UnlockAudioDevice(state->playback_device_id);
|
||||
SDL_CloseAudioDevice(state->playback_device_id);
|
||||
if (state->audio.recording_buffer_position >= state->audio.recording_buffer_size) {
|
||||
state->application_state = RECORDED;
|
||||
break;
|
||||
state->update_ui = 1;
|
||||
}
|
||||
SDL_UnlockAudioDevice(state->playback_device_id);
|
||||
break;
|
||||
|
||||
}
|
||||
@@ -272,12 +293,12 @@ void handle_task(state* state)
|
||||
int init()
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
|
||||
printf("SDL could not initialize! SDL Error: %s\n", SDL_GetError());
|
||||
log_message(LOG_ERROR, "SDL could not initialize! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (TTF_Init() == -1) {
|
||||
printf("TTF could not initialize! TTF Error: %s\n", TTF_GetError());
|
||||
log_message(LOG_ERROR, "TTF could not initialize! TTF Error: %s", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -286,62 +307,45 @@ int init()
|
||||
SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
|
||||
|
||||
if (!window) {
|
||||
printf("Window could not be created! SDL Error: %s\n", SDL_GetError());
|
||||
log_message(LOG_ERROR, "Window could not be created! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
if (!renderer) {
|
||||
printf("Renderer could not be created! SDL_Error: %s\n", SDL_GetError());
|
||||
log_message(LOG_ERROR, "Renderer could not be created! SDL_Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
global_font = TTF_OpenFont("FiraCode-Regular.ttf", 24);
|
||||
if (!global_font) {
|
||||
printf("Failed to load font! TTF_Error: %s\n", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_zero(recording_spec);
|
||||
recording_spec.freq = 44100;
|
||||
recording_spec.format = AUDIO_S16;
|
||||
recording_spec.channels = 2;
|
||||
recording_spec.samples = 4096;
|
||||
recording_spec.callback = audio_recording_callback;
|
||||
|
||||
SDL_zero(playback_spec);
|
||||
playback_spec.freq = 44100;
|
||||
playback_spec.format = AUDIO_S16;
|
||||
playback_spec.channels = 2;
|
||||
playback_spec.samples = 4096;
|
||||
playback_spec.callback = audio_playback_callback;
|
||||
net_init(PORT);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void destroy()
|
||||
{
|
||||
free(recording_buffer);
|
||||
|
||||
TTF_CloseFont(global_font);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
log_message(LOG_INFO, "Renderer done");
|
||||
SDL_DestroyWindow(window);
|
||||
log_message(LOG_INFO, "Window done");
|
||||
TTF_Quit();
|
||||
log_message(LOG_INFO, "TTF done");
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
int select_device(SDL_KeyboardEvent* key_event, int max_index)
|
||||
{
|
||||
SDL_Keycode keycode = key_event->keysym.sym;
|
||||
SDL_Keycode mod = key_event->keysym.mod;
|
||||
/*SDL_Keycode mod = key_event->keysym.mod;*/
|
||||
|
||||
int keycode_is_num = (keycode >= SDLK_0 && keycode <= SDLK_9);
|
||||
int no_mod = (mod == 0);
|
||||
if (!keycode_is_num || !no_mod) {
|
||||
printf("Not number: %c <%u>\n", keycode, keycode);
|
||||
/*int no_mod = (mod == 0);*/
|
||||
/*if (!keycode_is_num || !no_mod) {*/
|
||||
if (!keycode_is_num) {
|
||||
log_message(LOG_INFO, "Not number: %c <%u>", keycode, keycode);
|
||||
return -1;
|
||||
} else {
|
||||
printf("Is number: %c <%u>\n", keycode, keycode);
|
||||
log_message(LOG_INFO, "Is number: %c <%u>", keycode, keycode);
|
||||
}
|
||||
|
||||
int index = keycode - SDLK_0;
|
||||
@@ -353,150 +357,40 @@ int select_device(SDL_KeyboardEvent* key_event, int max_index)
|
||||
void application_state_to_string(application_state state, char* string)
|
||||
{
|
||||
switch (state) {
|
||||
case SOCKET_LISTEN:
|
||||
sprintf(string, "Socket");
|
||||
break;
|
||||
case SELECTING_DEVICE:
|
||||
sprintf(string, "Selecting Device [0-9] -> [y/RET], ");
|
||||
sprintf(string, "Selecting Device [0-9] -> [y/RET]");
|
||||
break;
|
||||
case RECORDING:
|
||||
sprintf(string, "Recording [ESC] to cancel");
|
||||
sprintf(string, "Recording [ESC]: CANCEL");
|
||||
break;
|
||||
case RECORDED:
|
||||
sprintf(string, "Recorded [y/RET] to play [ESC] to Select");
|
||||
sprintf(string, "Recorded [y/RET]: PLAY | [ESC]: SELECT");
|
||||
break;
|
||||
case PLAYBACK:
|
||||
sprintf(string, "Playing");
|
||||
sprintf(string, "Playing [ESC]: CANCEL");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int text_texture_init(text_texture* text_texture)
|
||||
void* broadcast_t(void* args)
|
||||
{
|
||||
text_texture->texture = NULL;
|
||||
text_texture->width = 0;
|
||||
text_texture->height = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_load(text_texture* text_texture, char* string)
|
||||
{
|
||||
if (text_texture->texture) {
|
||||
SDL_DestroyTexture(text_texture->texture);
|
||||
text_texture->texture = NULL;
|
||||
while (1) {
|
||||
net_broadcast();
|
||||
sleep(1);
|
||||
}
|
||||
|
||||
SDL_Color text_color = { 255, 255, 255 };
|
||||
SDL_Surface* text_surface = TTF_RenderText_Solid(global_font, string, text_color);
|
||||
if (!text_surface) {
|
||||
printf("Unable to render text surface! TTF_Error: %s\n", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, text_surface);
|
||||
if (!texture) {
|
||||
printf("Unable to create texture from rendered text! SDL_Error: %s\n", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
text_texture->texture = SDL_CreateTextureFromSurface(renderer, text_surface);
|
||||
text_texture->width = text_surface->w;
|
||||
text_texture->height = text_surface->h;
|
||||
|
||||
SDL_FreeSurface(text_surface);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_render(text_texture* text_texture, int x, int y)
|
||||
void* peer_discovery_t(void* args)
|
||||
{
|
||||
if (!text_texture) {
|
||||
printf("text_texture uninitialized");
|
||||
return 0;
|
||||
state* state = args;
|
||||
while (1) {
|
||||
int added_client = net_listen_peers();
|
||||
int pruned_client = net_prune_peers();
|
||||
sem_wait(&state->sem);
|
||||
state->update_ui = added_client || pruned_client;
|
||||
sem_post(&state->sem);
|
||||
}
|
||||
if (!text_texture->texture) {
|
||||
printf("text_texture->texture uninitialized");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int quad_width = text_texture->width;
|
||||
int quad_height = text_texture->height;
|
||||
SDL_Rect render_quad = { x, y, quad_width, quad_height };
|
||||
SDL_RenderCopy(renderer, text_texture->texture, NULL, &render_quad);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_free(text_texture* text_texture)
|
||||
{
|
||||
if (!text_texture->texture) {
|
||||
return 0;
|
||||
}
|
||||
SDL_DestroyTexture(text_texture->texture);
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_AudioDeviceID audio_recording_init(int index, void* userdata)
|
||||
{
|
||||
SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(index, 1), 1, &recording_spec, &received_recording_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
printf("Recording Device: %s\n", SDL_GetAudioDeviceName(index, 1));
|
||||
if (!device_id) {
|
||||
printf("Failed to open recording device! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned int bytes_per_sample = received_recording_spec.channels * (SDL_AUDIO_BITSIZE(received_recording_spec.format)/8);
|
||||
unsigned int bytes_per_second = received_recording_spec.freq * bytes_per_sample;
|
||||
recording_buffer_size = RECORDING_BUFFER_SECONDS * bytes_per_second;
|
||||
recording_buffer_position_max = MAX_RECORDING_SECONDS * bytes_per_second;
|
||||
|
||||
recording_buffer = malloc(recording_buffer_size);
|
||||
memset(recording_buffer, 0, recording_buffer_size);
|
||||
|
||||
return device_id;
|
||||
}
|
||||
|
||||
SDL_AudioDeviceID audio_playback_init(void* userdata)
|
||||
{
|
||||
if (!recording_buffer) {
|
||||
printf("Audio buffer not initialized");
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_AudioDeviceID device_id = SDL_OpenAudioDevice(NULL, 0, &playback_spec, &received_playback_spec, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
|
||||
if (!device_id) {
|
||||
printf("Failed to open playback device! SDL Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return device_id;
|
||||
}
|
||||
|
||||
int audio_device_stop(int device_id)
|
||||
{
|
||||
SDL_PauseAudioDevice(device_id, 1);
|
||||
SDL_CloseAudioDevice(device_id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void audio_buffer_destroy()
|
||||
{
|
||||
free(recording_buffer);
|
||||
recording_buffer = NULL;
|
||||
recording_buffer_size = 0;
|
||||
recording_buffer_position = 0;
|
||||
}
|
||||
|
||||
void audio_recording_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
memcpy(&recording_buffer[recording_buffer_position], stream, len);
|
||||
recording_buffer_position += len;
|
||||
char string[64];
|
||||
sprintf(string, "Record pos: %u %u", recording_buffer_position, len);
|
||||
log_message(LOG_INFO, string);
|
||||
}
|
||||
|
||||
void audio_playback_callback(void* userdata, Uint8* stream, int len)
|
||||
{
|
||||
memcpy(stream, &recording_buffer[recording_buffer_position], len);
|
||||
recording_buffer_position += len;
|
||||
char string[64];
|
||||
sprintf(string, "Playback pos: %u %u", recording_buffer_position, len);
|
||||
log_message(LOG_INFO, string);
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ $(OBJS): $(OBJD)/%.o: %.c
|
||||
$(CC) $(CCFLAGS) -c $? -o $@
|
||||
|
||||
clean:
|
||||
rm -r $(TARGET) $(OBJD)
|
||||
rm -r $(TARGET) $(TARGET1) $(OBJD)
|
||||
|
||||
run: $(TARGET)
|
||||
./$(TARGET)
|
||||
|
||||
@@ -0,0 +1,277 @@
|
||||
#include "net.h"
|
||||
#include "log.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
|
||||
typedef struct {
|
||||
struct sockaddr_in addr;
|
||||
int socket;
|
||||
socklen_t addr_len;
|
||||
} net_info;
|
||||
|
||||
typedef struct peer_addr_node {
|
||||
struct sockaddr_in addr;
|
||||
time_t time_last;
|
||||
time_t time_elapsed;
|
||||
struct peer_addr_node* next;
|
||||
} peer_addr_node;
|
||||
static peer_addr_node* peer_list = NULL;
|
||||
|
||||
static int peer_list_add(struct sockaddr_in* addr);
|
||||
static int peer_list_exists(struct sockaddr_in* addr);
|
||||
static void peer_list_destroy();
|
||||
|
||||
static net_info broadcast_info;
|
||||
static net_info listen_info;
|
||||
static net_info peer_info;
|
||||
static int PORT;
|
||||
|
||||
static int init = 0;
|
||||
|
||||
int net_init(unsigned int port)
|
||||
{
|
||||
PORT = port;
|
||||
// broadcast socket
|
||||
broadcast_info.socket = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (broadcast_info.socket < 0) {
|
||||
log_message(LOG_ERROR, "Error creating broadcast socket");
|
||||
close(broadcast_info.socket);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int broadcast_enable = 1;
|
||||
if (setsockopt(broadcast_info.socket, SOL_SOCKET, SO_BROADCAST, &broadcast_enable, sizeof(broadcast_enable)) < 0) return 0;
|
||||
|
||||
memset(&broadcast_info.addr, 0, sizeof(broadcast_info.addr));
|
||||
broadcast_info.addr.sin_family = AF_INET;
|
||||
broadcast_info.addr.sin_addr.s_addr = inet_addr("255.255.255.255");
|
||||
broadcast_info.addr.sin_port = htons(port);
|
||||
|
||||
broadcast_info.addr_len = sizeof(broadcast_info.addr);
|
||||
|
||||
// listen socket
|
||||
listen_info.socket = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (listen_info.socket < 0) {
|
||||
log_message(LOG_ERROR, "Error creating listen socket", strerror(errno));
|
||||
close(listen_info.socket);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int reuse_enable = 1;
|
||||
if (setsockopt(listen_info.socket, SOL_SOCKET, SO_REUSEADDR, &reuse_enable, sizeof(reuse_enable)) < 0) return 0;
|
||||
|
||||
memset(&listen_info.addr, 0, sizeof(listen_info.addr));
|
||||
listen_info.addr.sin_family = AF_INET;
|
||||
listen_info.addr.sin_addr.s_addr = INADDR_BROADCAST;
|
||||
listen_info.addr.sin_port = htons(port);
|
||||
|
||||
listen_info.addr_len =sizeof(listen_info.addr);
|
||||
|
||||
struct timeval tv;
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_usec = 100000;
|
||||
setsockopt(listen_info.socket, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
|
||||
|
||||
if (bind(listen_info.socket, (const struct sockaddr*)&listen_info.addr, sizeof(listen_info.addr)) < 0) {
|
||||
log_message(LOG_ERROR, "Socket bind failed: %s", strerror(errno));
|
||||
close(listen_info.socket);
|
||||
return 0;
|
||||
}
|
||||
|
||||
peer_info.socket = -1;
|
||||
|
||||
init = 1;
|
||||
return 1;
|
||||
}
|
||||
|
||||
void net_destroy()
|
||||
{
|
||||
close(broadcast_info.socket);
|
||||
close(listen_info.socket);
|
||||
close(peer_info.socket);
|
||||
peer_list_destroy();
|
||||
}
|
||||
|
||||
int net_broadcast()
|
||||
{
|
||||
if (!init) return 0;;
|
||||
const char* message = "broadcast message";
|
||||
int retv = sendto(broadcast_info.socket, message,
|
||||
strlen(message), 0,
|
||||
(struct sockaddr*)&broadcast_info.addr,
|
||||
broadcast_info.addr_len);
|
||||
if (retv < 0) {
|
||||
log_message(LOG_ERROR, "Failed to send broadcast message: %s", strerror(errno));
|
||||
log_message(LOG_ERROR, "retv: %i", retv);
|
||||
return 0;
|
||||
}
|
||||
log_message(LOG_INFO, "Broadcast message sent");
|
||||
return 1;
|
||||
}
|
||||
|
||||
int net_listen_peers()
|
||||
{
|
||||
if (!init) return 0;
|
||||
|
||||
net_info broadcast_listen;
|
||||
|
||||
broadcast_listen.socket = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
if (broadcast_listen.socket < 0) {
|
||||
log_message(LOG_ERROR, "Error creating listen socket", strerror(errno));
|
||||
close(broadcast_listen.socket);
|
||||
return 0;
|
||||
}
|
||||
|
||||
char buffer[64];
|
||||
|
||||
memset(&broadcast_listen.addr, 0, sizeof(broadcast_listen.addr));
|
||||
broadcast_listen.addr.sin_family = AF_INET;
|
||||
broadcast_listen.addr.sin_addr.s_addr = INADDR_ANY;
|
||||
broadcast_listen.addr.sin_port = htons(PORT);
|
||||
|
||||
broadcast_listen.addr_len = sizeof(broadcast_listen.addr);
|
||||
|
||||
int retv = recvfrom(listen_info.socket, buffer, sizeof(buffer), 0,
|
||||
(struct sockaddr*)&broadcast_listen.addr,
|
||||
&broadcast_listen.addr_len);
|
||||
|
||||
close(broadcast_listen.socket);
|
||||
|
||||
if (retv < 0) {
|
||||
if (errno != EAGAIN)
|
||||
log_message(LOG_ERROR, "Failed to receive broadcast message: %s", strerror(errno));
|
||||
close(broadcast_listen.socket);
|
||||
broadcast_listen.socket = -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
buffer[retv] = '\0';
|
||||
|
||||
log_message(LOG_INFO,
|
||||
"Broadcast message received from:\n%s:%d\n%s",
|
||||
inet_ntoa(broadcast_listen.addr.sin_addr),
|
||||
ntohs(broadcast_listen.addr.sin_port),
|
||||
buffer);
|
||||
|
||||
retv = peer_list_exists(&broadcast_listen.addr);
|
||||
if (retv) return 0;
|
||||
|
||||
peer_list_add(&broadcast_listen.addr);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int net_prune_peers()
|
||||
{
|
||||
if (!init) return 0;
|
||||
if (!peer_list) return 0;
|
||||
int pruned = 0;
|
||||
peer_addr_node* node = peer_list;
|
||||
peer_addr_node* last_node = NULL;
|
||||
while (node) {
|
||||
peer_addr_node* next_node = node->next;
|
||||
|
||||
node->time_elapsed += time(NULL) - node->time_last;
|
||||
node->time_last = time(NULL);
|
||||
|
||||
if (node->time_elapsed < CLIENT_MAX_TIME) {
|
||||
last_node = node;
|
||||
goto next;
|
||||
}
|
||||
|
||||
pruned = 1;
|
||||
free(node);
|
||||
if (node == peer_list)
|
||||
peer_list = next_node;
|
||||
if (last_node != NULL)
|
||||
last_node->next = next_node;
|
||||
next:
|
||||
node = next_node;
|
||||
}
|
||||
return pruned;
|
||||
}
|
||||
|
||||
int net_send(void* buffer, size_t size)
|
||||
{
|
||||
if (!init) return 0;
|
||||
if (peer_info.socket < 0) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int net_receive()
|
||||
{
|
||||
if (!init) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
void net_print_peers()
|
||||
{
|
||||
if (!peer_list) return;
|
||||
peer_addr_node* node = peer_list;
|
||||
while (node) {
|
||||
log_message(LOG_INFO,
|
||||
"Peers :\n%s:%d",
|
||||
inet_ntoa(node->addr.sin_addr),
|
||||
ntohs(node->addr.sin_port));
|
||||
node = node->next;
|
||||
}
|
||||
}
|
||||
|
||||
int net_get_peers(struct sockaddr_in** peer_addr)
|
||||
{
|
||||
if (!peer_list) return 0;
|
||||
static peer_addr_node* node = NULL;
|
||||
static int done = 0;
|
||||
|
||||
if (done) {
|
||||
done = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!node) node = peer_list;
|
||||
*peer_addr = &node->addr;
|
||||
|
||||
if (!node->next) done = 1;
|
||||
node = node->next;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int peer_list_add(struct sockaddr_in* addr)
|
||||
{
|
||||
peer_addr_node* new_node = malloc(sizeof(peer_addr_node));
|
||||
size_t size = sizeof(struct sockaddr_in);
|
||||
memset(&new_node->addr, 0, sizeof(size));
|
||||
memcpy(&new_node->addr, addr, sizeof(size));
|
||||
new_node->time_last = time(NULL);
|
||||
new_node->time_elapsed = 0;
|
||||
new_node->next = peer_list ? peer_list : NULL;
|
||||
peer_list = new_node;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int peer_list_exists(struct sockaddr_in* addr)
|
||||
{
|
||||
if (!peer_list) return 0;
|
||||
peer_addr_node* node = peer_list;
|
||||
while (node) {
|
||||
int address_match = addr->sin_addr.s_addr == node->addr.sin_addr.s_addr;
|
||||
int port_match = addr->sin_port == node->addr.sin_port;
|
||||
if (address_match && port_match) {
|
||||
node->time_elapsed = 0;
|
||||
return 1;
|
||||
}
|
||||
node = node->next;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void peer_list_destroy()
|
||||
{
|
||||
peer_addr_node* node = peer_list;
|
||||
while (node) {
|
||||
peer_addr_node* next_node = node->next;
|
||||
free(node);
|
||||
node = next_node;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
#ifndef NET_H
|
||||
#define NET_H
|
||||
|
||||
#include <arpa/inet.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#include <ifaddrs.h>
|
||||
|
||||
#define CLIENT_MAX_TIME 4
|
||||
|
||||
int net_init(unsigned int port);
|
||||
void net_destroy();
|
||||
int net_broadcast();
|
||||
int net_listen_peers();
|
||||
int net_prune_peers();
|
||||
int net_send(void* buffer, size_t size);
|
||||
int net_receive();
|
||||
void net_print_peers();
|
||||
int net_get_peers(struct sockaddr_in** peer_addr);
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,104 @@
|
||||
#include "texture.h"
|
||||
#include "log.h"
|
||||
|
||||
int text_texture_init(text_texture* text_texture, SDL_Renderer* renderer, int font_size)
|
||||
{
|
||||
text_texture->texture = NULL;
|
||||
text_texture->renderer = renderer;
|
||||
text_texture->font = TTF_OpenFont("FiraCode-Regular.ttf", font_size);
|
||||
if (!text_texture->font) {
|
||||
log_message(LOG_ERROR, "Failed to load font! TTF_Error: %s", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
text_texture->width = 0;
|
||||
text_texture->height = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_load(text_texture* text_texture, char* string)
|
||||
{
|
||||
if (text_texture->texture) {
|
||||
SDL_DestroyTexture(text_texture->texture);
|
||||
text_texture->texture = NULL;
|
||||
}
|
||||
|
||||
SDL_Color text_color = { 255, 255, 255 };
|
||||
if (strlen(string) == 0) string = " ";
|
||||
SDL_Surface* text_surface = TTF_RenderText_Solid(text_texture->font, string, text_color);
|
||||
if (!text_surface) {
|
||||
log_message(LOG_ERROR, "Unable to render text surface! TTF_Error: %s", TTF_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_Texture* texture = SDL_CreateTextureFromSurface(text_texture->renderer, text_surface);
|
||||
if (!texture) {
|
||||
log_message(LOG_ERROR, "Unable to create texture from rendered text! SDL_Error: %s", SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
text_texture->texture = texture;
|
||||
text_texture->width = text_surface->w;
|
||||
text_texture->height = text_surface->h;
|
||||
|
||||
SDL_FreeSurface(text_surface);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_render(text_texture* text_texture, int x, int y)
|
||||
{
|
||||
if (!text_texture) {
|
||||
log_message(LOG_ERROR, "text_texture uninitialized");
|
||||
return 0;
|
||||
}
|
||||
if (!text_texture->texture) {
|
||||
log_message(LOG_ERROR, "text_texture->texture uninitialized");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int quad_width = text_texture->width;
|
||||
int quad_height = text_texture->height;
|
||||
SDL_Rect render_quad = { x, y, quad_width, quad_height };
|
||||
SDL_RenderCopy(text_texture->renderer, text_texture->texture, NULL, &render_quad);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void text_texture_destroy(text_texture* text_texture)
|
||||
{
|
||||
if (!text_texture->texture) {
|
||||
return;
|
||||
}
|
||||
SDL_DestroyTexture(text_texture->texture);
|
||||
TTF_CloseFont(text_texture->font);
|
||||
}
|
||||
|
||||
int text_texture_frame_init(text_texture_frame* text_texture_frame, int len, SDL_Renderer* renderer, int font_size)
|
||||
{
|
||||
text_texture_frame->textures = malloc(len*sizeof(text_texture));
|
||||
for (int i = 0; i < len; i++) {
|
||||
text_texture_init(&text_texture_frame->textures[i], renderer, font_size);
|
||||
text_texture_load(&text_texture_frame->textures[i], "");
|
||||
}
|
||||
text_texture_frame->len = len;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int text_texture_frame_render(text_texture_frame* text_texture_frame, int x, int y)
|
||||
{
|
||||
int text_y_offset_step = TTF_FontHeight(text_texture_frame->textures[0].font);
|
||||
int text_y_offset = y;
|
||||
for (int i = 0; i < text_texture_frame->len; i++) {
|
||||
text_texture_render(&text_texture_frame->textures[i], x, text_y_offset);
|
||||
text_y_offset += text_y_offset_step;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void text_texture_frame_destroy(text_texture_frame* text_texture_frame)
|
||||
{
|
||||
for (int i = 0; i < text_texture_frame->len; i++) {
|
||||
text_texture_destroy(&text_texture_frame->textures[i]);
|
||||
}
|
||||
free(text_texture_frame->textures);
|
||||
text_texture_frame->textures = NULL;
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
#ifndef TEXTURE_H
|
||||
#define TEXTURE_H
|
||||
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
typedef struct {
|
||||
SDL_Texture* texture;
|
||||
SDL_Renderer* renderer;
|
||||
TTF_Font* font;
|
||||
int width;
|
||||
int height;
|
||||
} text_texture;
|
||||
|
||||
typedef struct {
|
||||
text_texture* textures;
|
||||
int len;
|
||||
} text_texture_frame;
|
||||
|
||||
int text_texture_init(text_texture* text_texture, SDL_Renderer* renderer, int font_size);
|
||||
void text_texture_destroy(text_texture* text_texture);
|
||||
int text_texture_load(text_texture* text_texture, char* string);
|
||||
int text_texture_render(text_texture* text_texture, int x, int y);
|
||||
|
||||
int text_texture_frame_init(text_texture_frame* text_texture_frame, int len, SDL_Renderer* renderer, int font_size);
|
||||
void text_texture_frame_destroy(text_texture_frame* text_texture_frame);
|
||||
int text_texture_frame_render(text_texture_frame* text_texture_frame, int x, int y);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user