Implement basic first person view rendering.

This commit is contained in:
2023-04-20 02:21:21 +01:00
parent d186b948a7
commit 4a9d85ba1c
3 changed files with 25 additions and 8 deletions
+3 -3
View File
@@ -7,7 +7,7 @@
#include "minimap.h"
#include "firstperson.h"
#define MINIMAP_SIZE 460
#define MINIMAP_SIZE 720
#define VIEW_SIZE MINIMAP_SIZE*2
static int handleKeyCode(sf::Keyboard::Key key);
@@ -21,7 +21,7 @@ static sf::Clock timer;
int view_init()
{
printf("view_init()\n");
if (!camera_init(&camera, sf::Vector2f(5.f/2.f, 5.f/2.f), 0.f, 100, 0.5f*PI)) return 0;
if (!camera_init(&camera, sf::Vector2f(10.f/2.f, 10.f/2.f), 0.f, 128, 0.5f*PI)) return 0;
if (!minimap_init(MINIMAP_SIZE)) return 0;
if (!firstperson_init(VIEW_SIZE, MINIMAP_SIZE)) return 0;
@@ -53,7 +53,7 @@ int view_update()
window.clear();
minimap_update(&window, &camera);
firstperson_update(&window);
firstperson_update(&window, &camera);
window.display();
return 1;