Add toggle for first window centering.
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@@ -54,6 +54,9 @@ static const Rule rules[] = {
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{ "Steam", NULL, NULL, 1 << 3, 0, 0, -1 },
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{ "Lutris", NULL, NULL, 1 << 3, 0, 0, -1 },
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{ "UE4Editor", NULL, NULL, 1 << 3, 0, 0, -1 },
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/* zoom */
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{ "zoom", NULL, NULL, 0, 0, 1, -1 },
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{ "zoom", NULL, "Zoom Meeting", 0, 0, 1, -1 },
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};
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/* layout(s) */
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@@ -97,7 +100,7 @@ void focusmaster(const Arg* arg);
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/* variables */
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static int gamingmodmask = ALTKEY|MODKEY; /* mod keys to disable when gaming */
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static Key togglegamingkey = { MODKEY|ControlMask, XK_g, togglegaming, {0} };
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static Key togglegamingkey = { MODKEY, XK_g, togglegaming, {0} };
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static Key keys[] = {
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/* modifier key function argument */
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@@ -119,10 +122,11 @@ static Key keys[] = {
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{ MODKEY|ControlMask, XK_Return, zoom, {0} },
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{ MODKEY, XK_Tab, view, {0} },
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{ MODKEY, XK_w, killclient, {0} },
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{ MODKEY, XK_1, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_2, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_3, setlayout, {.v = &layouts[4]} },
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{ MODKEY, XK_1, setlayout, {.v = &layouts[0]} },
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{ MODKEY, XK_2, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_3, setlayout, {.v = &layouts[4]} },
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{ MODKEY, XK_f, togglelayout, {.v = &layouts[3]} },
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{ MODKEY, XK_p, togglecenterfirst, {0} },
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{ MODKEY, XK_apostrophe, focusmaster,{0} },
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{ MODKEY|ControlMask, XK_space, togglefloating, {0} },
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{ MODKEY, XK_0, view, {.ui = ~0 } },
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